先为力胜
I am a research scientist at ByteDance Seed. My work sits at the intersection of graphics, vision and robotics, with a focus on video generation and embodied AI.
I received my Ph.D. in computer science from ShanghaiTech University, advised by Prof. Lan Xu and Prof. Jingyi Yu. My ultimate aspiration is to realise human-centered super agents that free people from tedious and heavy work.
Latest news
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One paper is accepted by SIGGRAPH Asia 2026.
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One paper is accepted by IROS 2026.
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Seedance 2.0 technical report is released.
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Seedance 2.0 is released.
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InterAgent is accepted by CVPR 2026.
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OmniHuman 1.5 is accepted by ICLR 2026.Oral
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One paper is accepted by AAAI 2025.
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One paper is accepted by SIGGRAPH 2024.
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OMG is accepted by CVPR 2024.
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InterGen is accepted by IJCV 2024.
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One paper is accepted by TVCG 2023.
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One paper is accepted by AAAI 2023.Oral
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One paper is accepted by CVPR 2021.Oral
Academic service
- Conference reviewerICLR · AAAI · ICCV · CVPR · SIGGRAPH
- Journal reviewerIJCV · TOG · TVCG · TMM
Selected Publications
* Equal contribution + Corresponding author
Where I studied
ShanghaiTech University · 上海科技大学
Ph.D. in Computer ScienceI worked on digital human research at the VRVC Lab, advised by Prof. Lan Xu and Prof. Jingyi Yu.
UESTC · 电子科技大学
B.E. in Computer Software EngineeringI obtained my bachelor's degree from the University of Electronic Science and Technology of China.
Where I worked
ByteDance · 字节跳动
Research ScientistI work as a research scientist at ByteDance Seed, on video generation and world models.
Tencent · 腾讯
Research Scientist InternI interned at Tencent AI Lab, working closely with Dr. Shaoli Huang and Dr. Ying Shan.